-- GENERATED SPELL FOR [Brawler] --


function spell0_1207(pUnit, Event) --@Backhand,n/a--
pUnit:FullCastSpellOnTarget(6253,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_1207', 2267, 1)
end

function Sorts_1207(pUnit, Event)
local choix_sorts_1207 = math.random(0, 0)
if choix_sorts_1207 == 0 then
pUnit:RegisterEvent('spell0_1207', 1, 1)
end
end

function mob1207_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_1207', math.random(1500, 3000), 1)
end

function mob1207_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob1207_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob1207_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(1207, 1, 'mob1207_Action')
RegisterUnitEvent(1207, 2, 'mob1207_Leave')
RegisterUnitEvent(1207, 3, 'mob1207_Kill')
RegisterUnitEvent(1207, 4, 'mob1207_Die')
